The potential applications of VR technology are endless. Companies in every field are starting to look for ways to leverage
this new trend, even though mass production of most devices hasn’t launched yet.
Communication companies such as Skype should
definitely pay attention to VR in the next 5 years. The revolution of
video-calls will fade away if people can see each other’s 3D images. It is a
good chance for applications that have lost their popularity to regain
customers and to boost app usage for the current market leaders. That could be
done in 2 ways.
1. Creating a virtual environment where 2 or more
people can log in and interact with each other, just like in online computer
games. To distinguish VR conversation from a game, companies can offer 3D
scanners that will make a virtual copy of each speaker and apply the image to avatars. Complemented by a microphone and cameras, the device will be able
to project the speaker’s voice and even gesture to the avatar and, thus, make
the interaction maximally natural.
2. Another option is to project the avatars as holograms onto speakers’ surrounding environments. The required devices would be
the same, but in this way the lack of mobility of the avatar could be a
constraint, though it didn’t seem as such in Star Wars and other futuristic
movies. Let us wait a couple more years and hope that someone will read this
post, gain some inspiration and complete the idea!
Do you agree with our thoughts? Leave a comment below!
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